Victor Dimitroff
Game Development Portfolio
Perhaps you are an employer, looking for samples of my work. Perhaps you are a friend, checking out my latest projects. Or perhaps you are just a wanderer, who stumbled across my website in the vast ocean of the web. Regardless of what brought you here, I invite you to take a look at some of my creations.
This portfolio page is dedicated to my game development projects. My personal projects are at the top of the page, and my other projects are below that. |
Portfolio Categories:
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Collaborative Projects
The Archotek Project
The Archotek Project is a dinosaur simulation and sandbox game with an emphasis on multiplayer play. You can pick from a list of various dinosaurs to play as in the Play-as-Dino game mode, exploring the large open world and fighting for survival. An alternative Ecosystem mode is currently in development, allowing the player to populate and observe their own prehistoric ecosystem.
I volunteer as a programmer with this project, working specifically on the ecosystem (sandbox) game mode. I have spend hours on end working to get character and item placement working, designing and implementing the complex AI routines, and hunting down bugs. This project has been a great experience for me to get some hands-on experience with an actual released game title.
I volunteer as a programmer with this project, working specifically on the ecosystem (sandbox) game mode. I have spend hours on end working to get character and item placement working, designing and implementing the complex AI routines, and hunting down bugs. This project has been a great experience for me to get some hands-on experience with an actual released game title.
Check out the game’s page on Steam:
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Connect with us on Twitter:
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Take a look at the game’s wiki pages:
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Personal Projects
Aphasia — In Development *
My first sci-fi, text-based game built with the powerful Twine engine. I always wanted to make a branching text-based game, and came up with this little story on which to build it. As the game grew and evolved, so did the story, yielding a fun little deep sea adventure with RPG elements integrated throughout.
Download on my itch.io:
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Lost Fortune *
A simple little personalized adventure. This game was completed as a start on my long path to learning game development with C++. Lost Fortune was a project focusing on accepting and working with user input in the C++ language.
Last updated: 9/1/2018
Last updated: 9/1/2018
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Guess My Number *
This is my own variation of the classic Guess My Number game. The project originally started as an exercise with loops and very basic pseudorandom number generation. However, it quickly evolved, allowing me to really solidify and practice my C++ skills. This version of the game includes two play modes: one where the player guesses the computer's number, and one where the computer guesses the player's number!
Last updated: 10/15/2018
Last updated: 10/15/2018
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* Program source code available for potential employers upon request.